Sunday, May 27, 2007

StarCraft II: The Response

Dan, Steve, and Charles chat it up about the recent StarCraft II announcement. Straight from the mailbox to the website.

[source: ign.com]

So obviously the StarCraft II announcement was a big deal judging by the ridiculously huge amount of reader traffic that tried desperately to break the site. Unfortunately for Steve and Dan, the announcement was made in Korea so they missed out on the pomp and circumstance. Luckily, Blizzard was kind enough to provide Charles with a good amount of information that he was able to turn into a live update, art preview, gameplay preview, and unit overview based on what was shown. Blizzard also provided plenty of screens and a bunch of videos to get everyone excited, and I think for the most part that it worked. We're officially excited. Shortly after Dan returned from vacation and email thread started between all three of the IGN PC editors about StarCraft II spurred on by the simple question "What'd you think of SC2?" While there's a lot of things we ended up talking about like the new Protoss units, what we think the campaign might be like, where the story is going, the art and engine, and any speculation on the new Terran and Zerg units, we started with Blizzard's decision to stick to the tried and true that they've been perfecting for so long.
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Read full article at pc.ign.com

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